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Script and text archive for Settled by Sunrise, a romhack of Fire Emblem: The Sacred Stones by Rivian. It is an alternate universe spinoff of Cerulean Crescent.
I assume you don't need to hear more, considering he is your sword instructor.
The second member of the team is Chalice, the Saint of the Craglands.
The third is the markswoman Yvette. She loves battle for battle's sake, having fought for bandits, rebels and lords alike.
Press SELECT on an enemy to show their danger radius. Press SELECT on an empty tile to show all danger tiles.
Talking to Adalmund will finish the practice area, resetting uses and turn count. Take as you'd like getting used to the units.
[Yes]
(Xeo gains Accelerando.)
If Xeo and Ivadne are alive
If Xeo is alive and Ivadne is dead
This event triggers on turn 10, when the Princess is defeated, or when a unit enters the right half of the map, whichever comes first.
If you attempt to move past a boss before defeating them, they will say a quip and become mobile.
Conversations occur automatically as the battle progresses if the characters are within 4 tiles of one another.
Gecko
A aimless wanderer who keeps
encountering misfortune, but has
always come out stronger for it.
Villager
A common villager.
So it seems.
Utility Skill: Warp Bomb
Gecko's homemade
survival must-have.
Yvette
A skilled archer who has planned out
a simple life for herself. Fight until she
no longer can, then die gloriously.
Adventurer
An experienced markswoman who
can rapid fire arrows with ease.
Utility Skill: Throw
Yvette's self-taught
brawling style.
Chalice
A priestess of Elis who has charged
herself with the duty of protecting the
Craglands. Very little can faze her.
War Druid
An authority on the science of
beating people over the head.
Utility Skill: “Fair Fight”
A memento for
a fallen friend.
Adalmund
An elderly knight who eschews armor
in favour of footwork and technique.
The Prince was his worst student.
Swordmaster
They are good with the sword.
Very self-explanatory.
Prince
The seventh prince of the realm and the
lone survivor of the purge. Rallied many
noble families against the Usurper's reign.
Prince
An important noble.
“Dummy”
Don't get excited.
There's nothing inside.
“Soldier”
With the power of imagination,
these boxes can be anything.
Mince
A genius chef who found himself
knighted by complete accident,
but decided to continue his trade.
Enforcer
Heavily armoured troops skilled
with axes and oddly, archery.
Ivadne
A street thug who fought her way up to
being a village chief. She took up the
ways of a knight in the Usurper's service.
Runeplate
Heavily armoured spellcasters effective
against other heavily armoured troops.
Xeo
Born with wealth and status as the
sole heir of a noble house, he threw
that all away to follow the Usurper.
Bard
Ministrels who entertain with a tune,
and failing that, can resort to magic.
Princess
The Third Princess of the realm who
slew all of her older siblings to take the
throne. Waiting is not in her vocabulary.
Duelist
Fleet-footed noblewomen very
skilled with pointy weapons.
The Twins [Raylin]
The coolheaded twin. Knows they've
bitten off far more than they can
chew, but can only follow helplessly.
Weapon: Far Slash
Sharp and slashable.
The Twins [Reiker]
The hotlheaded twin. Dreams of great
glory without any awareness of what
great dangers he has placed them into.
Weapon: Far Fling
Pointy and throwable.
Ellerie
The Usurper's closest companion and
advisor who fed her ambitions. A skilled
schemer, but merely a dabbling tactician.
Supplier
Adminstrators who assist their peers
with paperwork and on the battlefield.
Rearguard
The lucky squads chosen to defend the
sovereign instead of being on the front.
Elite
Knights, adventurers, sellswords and
more, united under a single cause.
Sentry
Vigilant guards, but not vigilant enough
to spot the four assassins sneaking in.
War Chef
Mince's apprentices. Some of the
most beloved people in the army.
The Mob
Those who have little to lose
have nothing left to fear.
Sunrise Sword (Unused)
A legendary swordsmaster whose
strikes are said to bring the dusk
itself upon the eyes of the enemy.
Trueblade
They true the blade.
Maurice (Unused)
The Prince's foremost advisor.
Executioner
Hooded masters of espionage capable
with both blade and natural magics.
Knight (Unused)
A member of the Prince's bodyguard,
mostly loaned from the noble houses.
Mercenary
Swordsmen who make war their work,
fighting for both gold and for glory.
Hero
Each is the hero to someone, or
at least the hero of their own story.
Soldier
A decently armoured defensive line
that makes up the backbone of armies.
Bulwark
Very well-protected troops that would
dominate the battlefield if not for magic.
Fighter
They have an axe. They hit hard
with the axe. Simple, yet effective.
Warrior
They still have an axe. They still
hit hard with the axe. Still effective.
Archer
The quintessential ranged troop
who pack quite the punch.
Royal Sniper
While they retain their unparalleled
accuracy, some more armour helps.
Mage
Students of magic who've chosen to
specialise in combat rather than theory.
Sage
Masters of magic who've decided
theory does not make any money.
Shaman
An acolyte given magic for their
faith in Elis, god of the new age.
Druid
The upper echelon of the splinter group
of Disciples that supports the Princess.
Pegasus
Fast moving aerial scouts that are
the envy of the common soldier.
Falcoknight
Quick moving aerial knights that
are still the envy of most soldiers.
Cavalier
Mounted lancers tasked with running
down enemies before they can retaliate.
Paladin
Captains among cavalry that lead
charges into enemy lines without fear.
Villager
Regular civilians forced to take up the
sword due to tough circumstances.
Recruit
Militia hastily given spears and
the most simple of training.
Journeyman
Loggers and woodworkers who've
turned their axe to a new purpose.
Pupil
Scholars with the bare minimum in
combat magic to enter a fight.
Civilian
An innocent peasant lacking any
combat skills at all.
Wyvern (Unused)
Little brings peace quicker than the
threat of the aerial armoured enforcers.
Wyvern Lord (Unused)
The juggernaut of the skies, that is
until they meet the end of an arrow.
Corpse (Unused)
A tragically common sight.
Thoron Copy
Shoddily transcribed from the original.
Thoron
An authentic copy by professionals.
Mini Bolt
Designed for suffering.
Flux 2.75
Hastily scribbled for the war effort.
Supersnipe
Pocket Siege Weapon.
Punch
When all fails...
Ellerie possesses this item:
Chalice, Stoic Protector
Chalice returned to the sinking ship that was
the Craglands, and forcibly kept it afloat. Her
efforts were crucial to keeping the Craglands
out of the war that would plague the continent.
Illness from overwork took her in the end.
Yvette, Eternal Warrior
Yvette thrived in this chaotic era, and found
herself leading her own band of desperados.
Her renown grew as she survived battle after
battle, and she slew many a warlord personally.
Her reunion with Gecko would be her final battle.
Gecko, Adrift
Gecko served in the army of a warlord worthy
of her loyalty and rose up the ranks. While she
was a successful war hero, her tactlessness
made many enemies in the new ruler's court,
and she was exiled from the centre of power.