!DOCTYPE html>
“Visit” all four houses and the mansion
-Guildmaster's proclamation
(A swarm of war golems, plus a chicken, approach.)
(Ballistae fire at the war golems, but only manage to inflict flesh wounds. The war golems reach the walls.)
(While he does so, Oates flees. The war golems batter the gates.)
(The war golems breach the walls.)
If you poisoned the water in Chapter 24
Mortars target the whole map, but can't damage units on a tile with a defensive bonus.
If the Guildmaster is still alive
(The visitor receives an Iron Sword.)
To think I came here merely an exile, yet now both House Heron and the
Crescent's best lie dead at my feet.
It's not like Rosetta to flee a battle.
Onwards, Seahawks! We've yet
to cut off the head of the heron.
kryniaGuildmaster
The ancient head of the Guild whose
presence has shaped the Crescent
for decades. That will end with me.
The Cannibal
His nickname refers to his business
practices, not a taste for human flesh.
Or so I've been told.
Oily Oates
A member of the merchant kings known
for turning massive profits from the
Green Tide, at the cost of the victims.
Dockmaster
The head of the Harbourmen.
Doesn't actually know a thing about
docks, the title is just an old tradition.
Yarding
House Heron's silent guardian. Often
given tasks beneath his position but
he carries them out without complaint.
Speedwell
House Heron's finest knight, who has
served five different heads of the House.
What use is loyalty to a corrupt cause?
Executioner
A knock on the door late at night from
them is the greatest fear of all those
who live under House Heron's banner.
Hexbreakder
The greatest threat to public order is a
rogue magic user. This force ensures they
stay in line. The Sect is not fond of them.
Trailblazer
Acting as scouts and law enforcement
officers, a few of them ensures words of
treason are reported and spies put down.
Linecrusher
When peace needs to come fast, this
squad is deployed. A few of them is a
match for a whole army of peasants.
House Heron
All kinds of troops bound to serve House
Heron as willing fodder to advance the
purpose of those of superior bloodlines.
The Circle
A tightly-knit organisation responsible
for many of the Crescent's rising stars.
Their members seem to follow conflict.
Harbourmen
A decades old organisation dedicated to
peacekeeping in Yalunzar. Despite the
name, are no longer limited to only men.
The Guild
Various merchants and artisans that
make up the bulk of the Guild. Say
what you will, their skill is undeniable.
Militia
Faceless fodder who will be the first to
die when any kind of true threat arises.
War Golem
Artifical beings built for the war effort,
great as replaceable cannon fodder but
aren't very good at following orders.